New Midi Controller

2010.03.23 12:33

DIDGERIDOO





Didgeridoo from bar|none on Vimeo.


My first Kyma X patch for the Pacarana. Kyma is unreal and let's you do almost anything in Sound Design. I took a concept of a didgeridoo patch on my modular and built it back in Kyma but with even more expression. This is still a work in progress.

The touchplate is a Snyderphonics MANTA. I spent some time coding some algorithms in MAX to enhance the performance control of the patch using velocity, aftertouch and polyphonic aftertouch + controls using OSC to Kyma.

The Manta is a fantastically wonderful controller. It shows it's flexibility and feel here.

The patch is microtonal meaning pitches are in divisions of the western concept of half and whole tones.



PINAMBIENCE 1st DEMO




Pinambience 1st Demo from Ian McKinlay on Vimeo.


Putting together a better video with sound and a description soon...

Pinambience is an interactive, generative sequencer & effects machine... it looks pretty too!

Created with openFrameworks and Ableton Live, in 2009 by Ian McKinlay @ LEDA HK


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engram View

RhythmicCircle Visualizer

2010.03.23 11:33

RhythmicCircle Visualizer



Description

RCVisualizer is a real-time audio visualization application that uses your iPhone's microphone to create interactive animations. Beautiful graphics move, change, and react automatically to incoming sounds. Originally developed for Mac in 1997 and its engine was used for VJ software called FUSE in 1999, RC(RhythmicCircle) has been upgraded for a new generation of iPhone users!


PLEASE NOTE 


- iPhone only, Because the iPod Touch has no microphone.
- For the 2nd generation iPod Touch earphones with mic (iPhone Apple stereo Headset) are required.
- RCVisualizer cannot be used for music played by iPod because of the iPod specification.
- Not support video output because of the iPhone specification.


FEATURES 


- 10 types of motion patterns.
- 7 image shapes.
- 4 levels of Auto Changing Mode plus hold.
- 8 levels of microphone input.
- Sleep mode ON/OFF.


HOW TO USE 


- Start application
- Tapping on the screen opens the preference window. From the preference window you may:
-- Select motion patterns and image shapes (choose as many as you like).
-- Set microphone levels.
-- Adjust Auto Changing Mode.
-- Toggle Sleep Mode on or off.
- Close the preference window with the button on the lower-right corner of the screen.


SCREEN SHOT












VJ 소프트웨어인 FUSE를 만들었던 곳에서 새로운 업버젼의 IPHONE용 비쥬얼라이저를 내놓았군요

VJ인 저로써 굉장 즐거운 일이 아닐수 없네요. 와우~! 라이트 버젼은 무료이니 한번 받아봐야겠군요.

VJENGRAM

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Brett Domino: Hip-Hop Medley - Stylophone Beatbox

2010.02.26 15:19

Stylophone Beatbox

스타일로폰의 변형모델인듯한데..

ㅎㅎ 두 사람의 라이브가 참 매력적이네요.





engram Day stylophone

Neurosonics Audiomedical

2010.02.26 11:36




Neurosonics Audiomedical Labs Inc. from Chris Cairns on Vimeo.



Neurosonics Live






Neurosonics Live from Chris Cairns on Vimeo.






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Talking About Codec (for VJ Hardware, VJ Software)

2010.02.26 03:13

DXV Codec

The DXV video codec allows you to mix more video layers on a higher resolution than any other codec in Resolume 3. How? By doing all the video decompression on the hardware that does it best; the videocard.


More Layers & Higher Resolution

Regular video codecs require the CPU to decompress the frames before they can be pushed to the videocard for display. With our DXV Codec video frames are decompressed by the videocard's GPU which can do this much more efficiently than the CPU.


Not only can you play more layers of video on a higher resolution than conventional codecs. It also requires a lot less CPU power to do it, so the CPU can be used for other things like audio playback and effects while maintaining smooth playback of audio and video.


qtlogo

QuickTime

The DXV Codec is a cross-platform QuickTime codec so you use any QuickTime enabled application on Mac and PC to render video files. Tested apps include: Quicktime Pro, Final Cut Pro, Motion, Adobe After Effects, Premiere, Sony Vegas, 3D Studio Max and Maya. Note that hardware accelerated playback is only done when played in Resolume 3. The video will play in any other software but it will not be hardware accelerated.


Benchmarks Mac OSX 10.5

MacBook Pro 2.33 GHz Intel Core 2 Duo
7200 RPM Hard Drive 2GB RAM
ATI Radeon X1600 256MB



5 Video Layers 640x480

DXV Codec2.0x
Photo JPEG


4 Video Layers 640x480

DXV Codec1.5x
Photo JPEG


3 Video Layers 640x480

DXV Codec1.3x
Photo JPEG

Benchmarks Windows XP

2x 2.80 GHz Intel Xeon Quad Core
7200 RPM Hard Drive 2GB RAM
ATI Radeon 2600 XT 256MB



3 Video Layers 1920x1080

DXV Codec    2.5x
Indeo


2 Video Layers 1920x1080

DXV Codec2.4x
Indeo


1 Video Layer 1920x1080

DXV Codec1.6x
Indeo 5.1

 



























내 VJ 하드웨어에 맞는 최적의 코덱 찾기,

세상에 수많은 코덱중 제가 주로 사용하는 코덱은 M-JPEG, PHOTO JPEG, H264, DXV 코덱입니다.

제 노트북의 사양이 굉장히 좋지 못한지라 VJ 소프트웨어의 선택과 그 안에서 사용할 영상 클립의

코덱 선택에 대해 자주 고심하게 됩니다. 일단 그 자체로 가벼운 소프트웨어, 그 소프트웨어 안에서

가볍게 돌아가줄 영상 코덱.... 이미 320 * 240 사이즈의 영상물을 쓰기엔 디스플레이들이 너무 좋아졌고

저사양 노트북으로 640 * 480 사이즈의 영상물을 돌리자니 약간 버거운 감이 있고, 이러한 저의 문제점을

보완해준 코덱이 DXV 코덱입니다. 위의 설명처럼 여타 코덱처럼 CPU에 의존하여 압축을 푸는 방식을 벗어나

그래픽카드 자체 GPU를 사용하여 압축을 푸는 방식을 이용해 보다 더 효과적인 한층 가벼운 플레이가

가능해 진것입니다. 위의 데이터는 개발사인 RESOLUME의 설명을 인용한 것입니다. 실제로 사용 결과

가벼워진 것을 체감하였고 여타 프로그램에서도 범용적으로 코덱 사용이 가능하였습니다.

이전 Miller, Hite 파티에서도 실제로 사용하였던 코덱입니다. 한번 테스트 해보시고

자유로히 글을 남겨주세요~^^



DXV Codec Download 

      vj engram            








 

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engram Day CODEC, dxv, dxvcodec, engram, hite, miller, resolume, VJ, vjcodec, vjengram